{"language":[{"iso":"eng"}],"author":[{"id":"44D6411A-F248-11E8-B48F-1D18A9856A87","last_name":"Jeschke","first_name":"Stefan","full_name":"Jeschke, Stefan"},{"orcid":"0000-0001-6646-5546","id":"3C61F1D2-F248-11E8-B48F-1D18A9856A87","full_name":"Wojtan, Christopher J","first_name":"Christopher J","last_name":"Wojtan"}],"file_date_updated":"2020-07-14T12:46:34Z","type":"journal_article","quality_controlled":"1","file":[{"checksum":"82a3b2bfeee4ddef16ecc21675d1a48a","content_type":"application/pdf","access_level":"open_access","file_id":"7359","date_created":"2020-01-24T09:32:35Z","file_name":"wavepackets_final.pdf","relation":"main_file","file_size":13131683,"date_updated":"2020-07-14T12:46:34Z","creator":"wojtan"}],"publisher":"ACM","day":"01","publication_identifier":{"issn":["07300301"]},"publist_id":"7350","ec_funded":1,"status":"public","doi":"10.1145/3072959.3073678","scopus_import":1,"year":"2017","article_processing_charge":"Yes (in subscription journal)","project":[{"name":"Efficient Simulation of Natural Phenomena at Extremely Large Scales","grant_number":"638176","_id":"2533E772-B435-11E9-9278-68D0E5697425","call_identifier":"H2020"}],"issue":"4","_id":"470","date_updated":"2023-02-23T12:20:26Z","has_accepted_license":"1","date_published":"2017-07-01T00:00:00Z","title":"Water wave packets","oa_version":"Published Version","intvolume":" 36","oa":1,"publication_status":"published","user_id":"2DF688A6-F248-11E8-B48F-1D18A9856A87","department":[{"_id":"ChWo"}],"article_type":"original","abstract":[{"text":"This paper presents a method for simulating water surface waves as a displacement field on a 2D domain. Our method relies on Lagrangian particles that carry packets of water wave energy; each packet carries information about an entire group of wave trains, as opposed to only a single wave crest. Our approach is unconditionally stable and can simulate high resolution geometric details. This approach also presents a straightforward interface for artistic control, because it is essentially a particle system with intuitive parameters like wavelength and amplitude. Our implementation parallelizes well and runs in real time for moderately challenging scenarios.","lang":"eng"}],"month":"07","publication":"ACM Transactions on Graphics","acknowledged_ssus":[{"_id":"ScienComp"}],"ddc":["006"],"article_number":"103","volume":36,"citation":{"apa":"Jeschke, S., & Wojtan, C. (2017). Water wave packets. ACM Transactions on Graphics. ACM. https://doi.org/10.1145/3072959.3073678","ama":"Jeschke S, Wojtan C. Water wave packets. ACM Transactions on Graphics. 2017;36(4). doi:10.1145/3072959.3073678","ista":"Jeschke S, Wojtan C. 2017. Water wave packets. ACM Transactions on Graphics. 36(4), 103.","mla":"Jeschke, Stefan, and Chris Wojtan. “Water Wave Packets.” ACM Transactions on Graphics, vol. 36, no. 4, 103, ACM, 2017, doi:10.1145/3072959.3073678.","ieee":"S. Jeschke and C. Wojtan, “Water wave packets,” ACM Transactions on Graphics, vol. 36, no. 4. ACM, 2017.","short":"S. Jeschke, C. Wojtan, ACM Transactions on Graphics 36 (2017).","chicago":"Jeschke, Stefan, and Chris Wojtan. “Water Wave Packets.” ACM Transactions on Graphics. ACM, 2017. https://doi.org/10.1145/3072959.3073678."},"date_created":"2018-12-11T11:46:39Z"}