{"language":[{"iso":"eng"}],"_id":"4485","conference":{"name":"CONCUR: Concurrency Theory","location":"Eindhoven, The Netherlands"},"citation":{"short":"T.A. Henzinger, B. Horowitz, R. Majumdar, in:, Proceedings of the 10th International Conference on Concurrency Theory, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, 1999, pp. 320–335.","ama":"Henzinger TA, Horowitz B, Majumdar R. Rectangular hybrid games. In: Proceedings of the 10th International Conference on Concurrency Theory. Vol 1664. Schloss Dagstuhl - Leibniz-Zentrum für Informatik; 1999:320-335. doi:10.1007/3-540-48320-9_23","chicago":"Henzinger, Thomas A, Benjamin Horowitz, and Ritankar Majumdar. “Rectangular Hybrid Games.” In Proceedings of the 10th International Conference on Concurrency Theory, 1664:320–35. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, 1999. https://doi.org/10.1007/3-540-48320-9_23.","apa":"Henzinger, T. A., Horowitz, B., & Majumdar, R. (1999). Rectangular hybrid games. In Proceedings of the 10th International Conference on Concurrency Theory (Vol. 1664, pp. 320–335). Eindhoven, The Netherlands: Schloss Dagstuhl - Leibniz-Zentrum für Informatik. https://doi.org/10.1007/3-540-48320-9_23","ista":"Henzinger TA, Horowitz B, Majumdar R. 1999. Rectangular hybrid games. Proceedings of the 10th International Conference on Concurrency Theory. CONCUR: Concurrency Theory, LNCS, vol. 1664, 320–335.","ieee":"T. A. Henzinger, B. Horowitz, and R. Majumdar, “Rectangular hybrid games,” in Proceedings of the 10th International Conference on Concurrency Theory, Eindhoven, The Netherlands, 1999, vol. 1664, pp. 320–335.","mla":"Henzinger, Thomas A., et al. “Rectangular Hybrid Games.” Proceedings of the 10th International Conference on Concurrency Theory, vol. 1664, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, 1999, pp. 320–35, doi:10.1007/3-540-48320-9_23."},"publication_identifier":{"isbn":["9783540664253"]},"doi":"10.1007/3-540-48320-9_23","page":"320 - 335","author":[{"orcid":"0000−0002−2985−7724","full_name":"Henzinger, Thomas A","id":"40876CD8-F248-11E8-B48F-1D18A9856A87","last_name":"Henzinger","first_name":"Thomas A"},{"full_name":"Horowitz, Benjamin","last_name":"Horowitz","first_name":"Benjamin"},{"last_name":"Majumdar","first_name":"Ritankar","full_name":"Majumdar, Ritankar"}],"publication":"Proceedings of the 10th International Conference on Concurrency Theory","acknowledgement":"This research was supported in part by the NSF CAREER award CCR-9501708, by the NSF grant CCR-9504469, by the DARPA (NASA Ames) grant NAG2-1214, by the DARPA (Wright-Patterson AFB) grant F33615-98-C-3614, and by the ARO MURI grant DAAH-04-96-1-0341.","year":"1999","intvolume":" 1664","publist_id":"245","volume":1664,"abstract":[{"text":"In order to study control problems for hybrid systems, we generalize hybrid automata to hybrid games —say, controller vs. plant. If we specify the continuous dynamics by constant lower and upper bounds, we obtain rectangular games. We show that for rectangular games with objectives expressed in Ltl (linear temporal logic), the winning states for each player can be computed, and winning strategies can be synthesized. Our result is sharp, as already reachability is undecidable for generalizations of rectangular systems, and optimal —singly exponential in the size of the game structure and doubly exponential in the size of the Ltl objective. Our proof systematically generalizes the theory of hybrid systems from automata (single-player structures) [9] to games (multi-player structures): we show that the successively more general infinite-state classes of timed, 2D rectangular, and rectangular games induce successively weaker, but still finite, quotient structures called game bisimilarity, game similarity, and game trace equivalence. These quotients can be used, in particular, to solve the Ltl control problem.","lang":"eng"}],"extern":"1","publication_status":"published","date_published":"1999-01-01T00:00:00Z","article_processing_charge":"No","month":"01","date_updated":"2022-09-02T10:54:12Z","type":"conference","day":"01","alternative_title":["LNCS"],"quality_controlled":"1","title":"Rectangular hybrid games","status":"public","publisher":"Schloss Dagstuhl - Leibniz-Zentrum für Informatik","oa_version":"None","date_created":"2018-12-11T12:09:05Z","user_id":"ea97e931-d5af-11eb-85d4-e6957dddbf17"}