---
_id: '3135'
abstract:
- lang: eng
  text: 'We introduce consumption games, a model for discrete interactive system with
    multiple resources that are consumed or reloaded independently. More precisely,
    a consumption game is a finite-state graph where each transition is labeled by
    a vector of resource updates, where every update is a non-positive number or ω.
    The ω updates model the reloading of a given resource. Each vertex belongs either
    to player □ or player ◇, where the aim of player □ is to play so that the resources
    are never exhausted. We consider several natural algorithmic problems about consumption
    games, and show that although these problems are computationally hard in general,
    they are solvable in polynomial time for every fixed number of resource types
    (i.e., the dimension of the update vectors) and bounded resource updates. '
acknowledgement: 'Tomas Brazdil, Antonin Kucera, and Petr Novotny are supported by
  the Czech Science Foundation, grant No. P202/10/1469. Krishnendu Chatterjee is supported
  by the FWF (Austrian Science Fund) NFN Grant No S11407-N23 (RiSE) and ERC Start
  grant (279307: Graph Games).'
alternative_title:
- LNCS
author:
- first_name: Brázdil
  full_name: Brázdil, Brázdil
  last_name: Brázdil
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Antonín
  full_name: Kučera, Antonín
  last_name: Kučera
- first_name: Petr
  full_name: Novotny, Petr
  id: 3CC3B868-F248-11E8-B48F-1D18A9856A87
  last_name: Novotny
citation:
  ama: 'Brázdil B, Chatterjee K, Kučera A, Novotný P. Efficient controller synthesis
    for consumption games with multiple resource types. In: Vol 7358. Springer; 2012:23-38.
    doi:<a href="https://doi.org/10.1007/978-3-642-31424-7_8">10.1007/978-3-642-31424-7_8</a>'
  apa: 'Brázdil, B., Chatterjee, K., Kučera, A., &#38; Novotný, P. (2012). Efficient
    controller synthesis for consumption games with multiple resource types (Vol.
    7358, pp. 23–38). Presented at the CAV: Computer Aided Verification, Berkeley,
    CA, USA: Springer. <a href="https://doi.org/10.1007/978-3-642-31424-7_8">https://doi.org/10.1007/978-3-642-31424-7_8</a>'
  chicago: Brázdil, Brázdil, Krishnendu Chatterjee, Antonín Kučera, and Petr Novotný.
    “Efficient Controller Synthesis for Consumption Games with Multiple Resource Types,”
    7358:23–38. Springer, 2012. <a href="https://doi.org/10.1007/978-3-642-31424-7_8">https://doi.org/10.1007/978-3-642-31424-7_8</a>.
  ieee: 'B. Brázdil, K. Chatterjee, A. Kučera, and P. Novotný, “Efficient controller
    synthesis for consumption games with multiple resource types,” presented at the
    CAV: Computer Aided Verification, Berkeley, CA, USA, 2012, vol. 7358, pp. 23–38.'
  ista: 'Brázdil B, Chatterjee K, Kučera A, Novotný P. 2012. Efficient controller
    synthesis for consumption games with multiple resource types. CAV: Computer Aided
    Verification, LNCS, vol. 7358, 23–38.'
  mla: Brázdil, Brázdil, et al. <i>Efficient Controller Synthesis for Consumption
    Games with Multiple Resource Types</i>. Vol. 7358, Springer, 2012, pp. 23–38,
    doi:<a href="https://doi.org/10.1007/978-3-642-31424-7_8">10.1007/978-3-642-31424-7_8</a>.
  short: B. Brázdil, K. Chatterjee, A. Kučera, P. Novotný, in:, Springer, 2012, pp.
    23–38.
conference:
  end_date: 2012-07-13
  location: Berkeley, CA, USA
  name: 'CAV: Computer Aided Verification'
  start_date: 2012-07-07
date_created: 2018-12-11T12:01:35Z
date_published: 2012-07-01T00:00:00Z
date_updated: 2021-01-12T07:41:18Z
day: '01'
department:
- _id: KrCh
doi: 10.1007/978-3-642-31424-7_8
ec_funded: 1
intvolume: '      7358'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: http://arxiv.org/abs/1202.0796
month: '07'
oa: 1
oa_version: Preprint
page: 23 - 38
project:
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '279307'
  name: 'Quantitative Graph Games: Theory and Applications'
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
publication_status: published
publisher: Springer
publist_id: '3562'
quality_controlled: '1'
scopus_import: 1
status: public
title: Efficient controller synthesis for consumption games with multiple resource
  types
type: conference
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 7358
year: '2012'
...
---
_id: '3157'
abstract:
- lang: eng
  text: Colorectal tumours that are wild type for KRAS are often sensitive to EGFR
    blockade, but almost always develop resistance within several months of initiating
    therapy. The mechanisms underlying this acquired resistance to anti-EGFR antibodies
    are largely unknown. This situation is in marked contrast to that of small-molecule
    targeted agents, such as inhibitors of ABL, EGFR, BRAF and MEK, in which mutations
    in the genes encoding the protein targets render the tumours resistant to the
    effects of the drugs. The simplest hypothesis to account for the development of
    resistance to EGFR blockade is that rare cells with KRAS mutations pre-exist at
    low levels in tumours with ostensibly wild-type KRAS genes. Although this hypothesis
    would seem readily testable, there is no evidence in pre-clinical models to support
    it, nor is there data from patients. To test this hypothesis, we determined whether
    mutant KRAS DNA could be detected in the circulation of 28 patients receiving
    monotherapy with panitumumab, a therapeutic anti-EGFR antibody. We found that
    9 out of 24 (38%) patients whose tumours were initially KRAS wild type developed
    detectable mutations in KRAS in their sera, three of which developed multiple
    different KRAS mutations. The appearance of these mutations was very consistent,
    generally occurring between 5 and 6months following treatment. Mathematical modelling
    indicated that the mutations were present in expanded subclones before the initiation
    of panitumumab treatment. These results suggest that the emergence of KRAS mutations
    is a mediator of acquired resistance to EGFR blockade and that these mutations
    can be detected in a non-invasive manner. They explain why solid tumours develop
    resistance to targeted therapies in a highly reproducible fashion.
author:
- first_name: Luis
  full_name: Diaz Jr, Luis
  last_name: Diaz Jr
- first_name: Richard
  full_name: Williams, Richard
  last_name: Williams
- first_name: Jian
  full_name: Wu, Jian
  last_name: Wu
- first_name: Isaac
  full_name: Kinde, Isaac
  last_name: Kinde
- first_name: Joel
  full_name: Hecht, Joel
  last_name: Hecht
- first_name: Jordan
  full_name: Berlin, Jordan
  last_name: Berlin
- first_name: Benjamin
  full_name: Allen, Benjamin
  last_name: Allen
- first_name: Ivana
  full_name: Božić, Ivana
  last_name: Božić
- first_name: Johannes
  full_name: Reiter, Johannes
  id: 4A918E98-F248-11E8-B48F-1D18A9856A87
  last_name: Reiter
  orcid: 0000-0002-0170-7353
- first_name: Martin
  full_name: Nowak, Martin
  last_name: Nowak
- first_name: Kenneth
  full_name: Kinzler, Kenneth
  last_name: Kinzler
- first_name: Kelly
  full_name: Oliner, Kelly
  last_name: Oliner
- first_name: Bert
  full_name: Vogelstein, Bert
  last_name: Vogelstein
citation:
  ama: Diaz Jr L, Williams R, Wu J, et al. The molecular evolution of acquired resistance
    to targeted EGFR blockade in colorectal cancers. <i>Nature</i>. 2012;486(7404):537-540.
    doi:<a href="https://doi.org/10.1038/nature11219">10.1038/nature11219</a>
  apa: Diaz Jr, L., Williams, R., Wu, J., Kinde, I., Hecht, J., Berlin, J., … Vogelstein,
    B. (2012). The molecular evolution of acquired resistance to targeted EGFR blockade
    in colorectal cancers. <i>Nature</i>. Nature Publishing Group. <a href="https://doi.org/10.1038/nature11219">https://doi.org/10.1038/nature11219</a>
  chicago: Diaz Jr, Luis, Richard Williams, Jian Wu, Isaac Kinde, Joel Hecht, Jordan
    Berlin, Benjamin Allen, et al. “The Molecular Evolution of Acquired Resistance
    to Targeted EGFR Blockade in Colorectal Cancers.” <i>Nature</i>. Nature Publishing
    Group, 2012. <a href="https://doi.org/10.1038/nature11219">https://doi.org/10.1038/nature11219</a>.
  ieee: L. Diaz Jr <i>et al.</i>, “The molecular evolution of acquired resistance
    to targeted EGFR blockade in colorectal cancers,” <i>Nature</i>, vol. 486, no.
    7404. Nature Publishing Group, pp. 537–540, 2012.
  ista: Diaz Jr L, Williams R, Wu J, Kinde I, Hecht J, Berlin J, Allen B, Božić I,
    Reiter J, Nowak M, Kinzler K, Oliner K, Vogelstein B. 2012. The molecular evolution
    of acquired resistance to targeted EGFR blockade in colorectal cancers. Nature.
    486(7404), 537–540.
  mla: Diaz Jr, Luis, et al. “The Molecular Evolution of Acquired Resistance to Targeted
    EGFR Blockade in Colorectal Cancers.” <i>Nature</i>, vol. 486, no. 7404, Nature
    Publishing Group, 2012, pp. 537–40, doi:<a href="https://doi.org/10.1038/nature11219">10.1038/nature11219</a>.
  short: L. Diaz Jr, R. Williams, J. Wu, I. Kinde, J. Hecht, J. Berlin, B. Allen,
    I. Božić, J. Reiter, M. Nowak, K. Kinzler, K. Oliner, B. Vogelstein, Nature 486
    (2012) 537–540.
date_created: 2018-12-11T12:01:43Z
date_published: 2012-06-28T00:00:00Z
date_updated: 2023-09-07T11:40:43Z
day: '28'
department:
- _id: KrCh
doi: 10.1038/nature11219
ec_funded: 1
external_id:
  pmid:
  - '22722843'
intvolume: '       486'
issue: '7404'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3436069/
month: '06'
oa: 1
oa_version: Submitted Version
page: 537 - 540
pmid: 1
project:
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '279307'
  name: 'Quantitative Graph Games: Theory and Applications'
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
publication: Nature
publication_status: published
publisher: Nature Publishing Group
publist_id: '3537'
quality_controlled: '1'
related_material:
  record:
  - id: '1400'
    relation: dissertation_contains
    status: public
scopus_import: 1
status: public
title: The molecular evolution of acquired resistance to targeted EGFR blockade in
  colorectal cancers
type: journal_article
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 486
year: '2012'
...
---
_id: '3165'
abstract:
- lang: eng
  text: Computing the winning set for Büchi objectives in alternating games on graphs
    is a central problem in computer aided verification with a large number of applications.
    The long standing best known upper bound for solving the problem is Õ(n·m), where
    n is the number of vertices and m is the number of edges in the graph. We are
    the first to break the Õ(n·m) boundary by presenting a new technique that reduces
    the running time to O(n 2). This bound also leads to O(n 2) time algorithms for
    computing the set of almost-sure winning vertices for Büchi objectives (1) in
    alternating games with probabilistic transitions (improving an earlier bound of
    Õ(n·m)), (2) in concurrent graph games with constant actions (improving an earlier
    bound of O(n 3)), and (3) in Markov decision processes (improving for m &gt; n
    4/3 an earlier bound of O(min(m 1.5, m·n 2/3)). We also show that the same technique
    can be used to compute the maximal end-component decomposition of a graph in time
    O(n 2), which is an improvement over earlier bounds for m &gt; n 4/3. Finally,
    we show how to maintain the winning set for Büchi objectives in alternating games
    under a sequence of edge insertions or a sequence of edge deletions in O(n) amortized
    time per operation. This is the first dynamic algorithm for this problem.
acknowledgement: 'The research was supported by Austrian Science Fund (FWF) Grant
  No P 23499-N23 on Modern Graph Algorithmic Techniques in Formal Verification, Vienna
  Science and Technology Fund (WWTF) Grant ICT10-002, FWF NFN Grant No S11407-N23
  (RiSE), ERC Start grant (279307: Graph Games), and Microsoft faculty fellows award.'
article_processing_charge: No
arxiv: 1
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Monika H
  full_name: Henzinger, Monika H
  id: 540c9bbd-f2de-11ec-812d-d04a5be85630
  last_name: Henzinger
  orcid: 0000-0002-5008-6530
citation:
  ama: 'Chatterjee K, Henzinger MH. An O(n2) time algorithm for alternating Büchi
    games. In: <i>Proceedings of the Annual ACM-SIAM Symposium on Discrete Algorithms</i>.
    SIAM; 2012:1386-1399. doi:<a href="https://doi.org/10.1137/1.9781611973099.109">10.1137/1.9781611973099.109</a>'
  apa: 'Chatterjee, K., &#38; Henzinger, M. H. (2012). An O(n2) time algorithm for
    alternating Büchi games. In <i>Proceedings of the Annual ACM-SIAM Symposium on
    Discrete Algorithms</i> (pp. 1386–1399). Kyoto, Japan: SIAM. <a href="https://doi.org/10.1137/1.9781611973099.109">https://doi.org/10.1137/1.9781611973099.109</a>'
  chicago: Chatterjee, Krishnendu, and Monika H Henzinger. “An O(N2) Time Algorithm
    for Alternating Büchi Games.” In <i>Proceedings of the Annual ACM-SIAM Symposium
    on Discrete Algorithms</i>, 1386–99. SIAM, 2012. <a href="https://doi.org/10.1137/1.9781611973099.109">https://doi.org/10.1137/1.9781611973099.109</a>.
  ieee: K. Chatterjee and M. H. Henzinger, “An O(n2) time algorithm for alternating
    Büchi games,” in <i>Proceedings of the Annual ACM-SIAM Symposium on Discrete Algorithms</i>,
    Kyoto, Japan, 2012, pp. 1386–1399.
  ista: 'Chatterjee K, Henzinger MH. 2012. An O(n2) time algorithm for alternating
    Büchi games. Proceedings of the Annual ACM-SIAM Symposium on Discrete Algorithms.
    SODA: Symposium on Discrete Algorithms, 1386–1399.'
  mla: Chatterjee, Krishnendu, and Monika H. Henzinger. “An O(N2) Time Algorithm for
    Alternating Büchi Games.” <i>Proceedings of the Annual ACM-SIAM Symposium on Discrete
    Algorithms</i>, SIAM, 2012, pp. 1386–99, doi:<a href="https://doi.org/10.1137/1.9781611973099.109">10.1137/1.9781611973099.109</a>.
  short: K. Chatterjee, M.H. Henzinger, in:, Proceedings of the Annual ACM-SIAM Symposium
    on Discrete Algorithms, SIAM, 2012, pp. 1386–1399.
conference:
  end_date: 2012-01-19
  location: Kyoto, Japan
  name: 'SODA: Symposium on Discrete Algorithms'
  start_date: 2012-01-17
date_created: 2018-12-11T12:01:46Z
date_published: 2012-01-01T00:00:00Z
date_updated: 2025-06-02T08:53:48Z
day: '01'
department:
- _id: KrCh
doi: 10.1137/1.9781611973099.109
ec_funded: 1
external_id:
  arxiv:
  - '1109.5018'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: https://arxiv.org/abs/1109.5018
month: '01'
oa: 1
oa_version: None
page: 1386 - 1399
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: P 23499-N23
  name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '279307'
  name: 'Quantitative Graph Games: Theory and Applications'
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
- _id: 2587B514-B435-11E9-9278-68D0E5697425
  name: Microsoft Research Faculty Fellowship
publication: Proceedings of the Annual ACM-SIAM Symposium on Discrete Algorithms
publication_status: published
publisher: SIAM
publist_id: '3519'
pubrep_id: '15'
quality_controlled: '1'
related_material:
  record:
  - id: '5379'
    relation: earlier_version
    status: public
  - id: '2141'
    relation: later_version
    status: public
status: public
title: An O(n2) time algorithm for alternating Büchi games
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2012'
...
---
_id: '3252'
abstract:
- lang: eng
  text: 'We study the automatic synthesis of fair non-repudiation protocols, a class
    of fair exchange protocols, used for digital contract signing. First, we show
    how to specify the objectives of the participating agents, the trusted third party
    (TTP) and the protocols as path formulas in Linear Temporal Logic (LTL) and prove
    that the satisfaction of the objectives of the agents and the TTP imply satisfaction
    of the protocol objectives. We then show that weak (co-operative) co-synthesis
    and classical (strictly competitive) co-synthesis fail in synthesizing these protocols,
    whereas assume-guarantee synthesis (AGS) succeeds. We demonstrate the success
    of assume-guarantee synthesis as follows: (a) any solution of assume-guarantee
    synthesis is attack-free; no subset of participants can violate the objectives
    of the other participants without violating their own objectives; (b) the Asokan-Shoup-Waidner
    (ASW) certified mail protocol that has known vulnerabilities is not a solution
    of AGS; and (c) the Kremer-Markowitch (KM) non-repudiation protocol is a solution
    of AGS. To our knowledge this is the first application of synthesis to fair non-repudiation
    protocols, and our results show how synthesis can generate correct protocols and
    automatically discover vulnerabilities. The solution to assume-guarantee synthesis
    can be computed efficiently as the secure equilibrium solution of three-player
    graph games. © 2012 Springer-Verlag.'
acknowledgement: "The research was supported by Austrian Science Fund (FWF) Grant
  No P 23499-N23 (Modern Graph Algorithmic Techniques in Formal Verification), FWF
  NFN Grant No S11407-N23 (RiSE), ERC Start grant (279307: Graph Games), and Microsoft
  faculty fellows award.\r\nThe authors would like to thank Avik Chaudhuri for his
  invaluable help and feedback."
alternative_title:
- LNCS
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Vishwanath
  full_name: Raman, Vishwanath
  last_name: Raman
citation:
  ama: 'Chatterjee K, Raman V. Synthesizing protocols for digital contract signing.
    In: Vol 7148. Springer; 2012:152-168. doi:<a href="https://doi.org/10.1007/978-3-642-27940-9_11">10.1007/978-3-642-27940-9_11</a>'
  apa: 'Chatterjee, K., &#38; Raman, V. (2012). Synthesizing protocols for digital
    contract signing (Vol. 7148, pp. 152–168). Presented at the VMCAI: Verification,
    Model Checking and Abstract Interpretation, Philadelphia, PA, USA: Springer. <a
    href="https://doi.org/10.1007/978-3-642-27940-9_11">https://doi.org/10.1007/978-3-642-27940-9_11</a>'
  chicago: Chatterjee, Krishnendu, and Vishwanath Raman. “Synthesizing Protocols for
    Digital Contract Signing,” 7148:152–68. Springer, 2012. <a href="https://doi.org/10.1007/978-3-642-27940-9_11">https://doi.org/10.1007/978-3-642-27940-9_11</a>.
  ieee: 'K. Chatterjee and V. Raman, “Synthesizing protocols for digital contract
    signing,” presented at the VMCAI: Verification, Model Checking and Abstract Interpretation,
    Philadelphia, PA, USA, 2012, vol. 7148, pp. 152–168.'
  ista: 'Chatterjee K, Raman V. 2012. Synthesizing protocols for digital contract
    signing. VMCAI: Verification, Model Checking and Abstract Interpretation, LNCS,
    vol. 7148, 152–168.'
  mla: Chatterjee, Krishnendu, and Vishwanath Raman. <i>Synthesizing Protocols for
    Digital Contract Signing</i>. Vol. 7148, Springer, 2012, pp. 152–68, doi:<a href="https://doi.org/10.1007/978-3-642-27940-9_11">10.1007/978-3-642-27940-9_11</a>.
  short: K. Chatterjee, V. Raman, in:, Springer, 2012, pp. 152–168.
conference:
  end_date: 2012-01-24
  location: Philadelphia, PA, USA
  name: 'VMCAI: Verification, Model Checking and Abstract Interpretation'
  start_date: 2012-01-22
date_created: 2018-12-11T12:02:16Z
date_published: 2012-01-20T00:00:00Z
date_updated: 2021-01-12T07:42:08Z
day: '20'
department:
- _id: KrCh
doi: 10.1007/978-3-642-27940-9_11
ec_funded: 1
intvolume: '      7148'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: https://arxiv.org/abs/1004.2697
month: '01'
oa: 1
oa_version: Preprint
page: 152 - 168
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: P 23499-N23
  name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '279307'
  name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
  name: Microsoft Research Faculty Fellowship
publication_status: published
publisher: Springer
publist_id: '3405'
quality_controlled: '1'
scopus_import: 1
status: public
title: Synthesizing protocols for digital contract signing
type: conference
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 7148
year: '2012'
...
---
_id: '3254'
abstract:
- lang: eng
  text: 'The theory of graph games with ω-regular winning conditions is the foundation
    for modeling and synthesizing reactive processes. In the case of stochastic reactive
    processes, the corresponding stochastic graph games have three players, two of
    them (System and Environment) behaving adversarially, and the third (Uncertainty)
    behaving probabilistically. We consider two problems for stochastic graph games:
    the qualitative problem asks for the set of states from which a player can win
    with probability 1 (almost-sure winning); and the quantitative problem asks for
    the maximal probability of winning (optimal winning) from each state. We consider
    ω-regular winning conditions formalized as Müller winning conditions. We present
    optimal memory bounds for pure (deterministic) almost-sure winning and optimal
    winning strategies in stochastic graph games with Müller winning conditions. We
    also study the complexity of stochastic Müller games and show that both the qualitative
    and quantitative analysis problems are PSPACE-complete. Our results are relevant
    in synthesis of stochastic reactive processes.'
acknowledgement: 'The research was supported by Austrian Science Fund (FWF) Grant
  No. P 23499-N23, FWF NFN Grant No. S11407-N23 (RiSE), ERC Start grant (279307: Graph
  Games), and Microsoft faculty fellows award.'
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
citation:
  ama: Chatterjee K. The complexity of stochastic Müller games. <i>Information and
    Computation</i>. 2012;211:29-48. doi:<a href="https://doi.org/10.1016/j.ic.2011.11.004">10.1016/j.ic.2011.11.004</a>
  apa: Chatterjee, K. (2012). The complexity of stochastic Müller games. <i>Information
    and Computation</i>. Elsevier. <a href="https://doi.org/10.1016/j.ic.2011.11.004">https://doi.org/10.1016/j.ic.2011.11.004</a>
  chicago: Chatterjee, Krishnendu. “The Complexity of Stochastic Müller Games.” <i>Information
    and Computation</i>. Elsevier, 2012. <a href="https://doi.org/10.1016/j.ic.2011.11.004">https://doi.org/10.1016/j.ic.2011.11.004</a>.
  ieee: K. Chatterjee, “The complexity of stochastic Müller games,” <i>Information
    and Computation</i>, vol. 211. Elsevier, pp. 29–48, 2012.
  ista: Chatterjee K. 2012. The complexity of stochastic Müller games. Information
    and Computation. 211, 29–48.
  mla: Chatterjee, Krishnendu. “The Complexity of Stochastic Müller Games.” <i>Information
    and Computation</i>, vol. 211, Elsevier, 2012, pp. 29–48, doi:<a href="https://doi.org/10.1016/j.ic.2011.11.004">10.1016/j.ic.2011.11.004</a>.
  short: K. Chatterjee, Information and Computation 211 (2012) 29–48.
date_created: 2018-12-11T12:02:17Z
date_published: 2012-02-01T00:00:00Z
date_updated: 2021-01-12T07:42:09Z
day: '01'
department:
- _id: KrCh
doi: 10.1016/j.ic.2011.11.004
ec_funded: 1
intvolume: '       211'
language:
- iso: eng
main_file_link:
- url: http://arise.or.at/pubpdf/The_complexity_of_stochastic_M___u_ller_games.pdf
month: '02'
oa_version: None
page: 29 - 48
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: P 23499-N23
  name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '279307'
  name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
  name: Microsoft Research Faculty Fellowship
publication: Information and Computation
publication_status: published
publisher: Elsevier
publist_id: '3403'
quality_controlled: '1'
scopus_import: 1
status: public
title: The complexity of stochastic Müller games
type: journal_article
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 211
year: '2012'
...
---
_id: '3255'
abstract:
- lang: eng
  text: In this paper we survey results of two-player games on graphs and Markov decision
    processes with parity, mean-payoff and energy objectives, and the combination
    of mean-payoff and energy objectives with parity objectives. These problems have
    applications in verification and synthesis of reactive systems in resource-constrained
    environments.
acknowledgement: This work was partially supported by FWF NFN Grant S11407-N23 (RiSE)
  and a Microsoft faculty fellowship.
alternative_title:
- LNCS
article_processing_charge: No
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Laurent
  full_name: Doyen, Laurent
  last_name: Doyen
citation:
  ama: 'Chatterjee K, Doyen L. Games and Markov decision processes with mean payoff
    parity and energy parity objectives. In: Vol 7119. Springer; 2012:37-46. doi:<a
    href="https://doi.org/10.1007/978-3-642-25929-6_3">10.1007/978-3-642-25929-6_3</a>'
  apa: 'Chatterjee, K., &#38; Doyen, L. (2012). Games and Markov decision processes
    with mean payoff parity and energy parity objectives (Vol. 7119, pp. 37–46). Presented
    at the MEMICS: Mathematical and Engineering Methods in Computer Science, Lednice,
    Czech Republic: Springer. <a href="https://doi.org/10.1007/978-3-642-25929-6_3">https://doi.org/10.1007/978-3-642-25929-6_3</a>'
  chicago: Chatterjee, Krishnendu, and Laurent Doyen. “Games and Markov Decision Processes
    with Mean Payoff Parity and Energy Parity Objectives,” 7119:37–46. Springer, 2012.
    <a href="https://doi.org/10.1007/978-3-642-25929-6_3">https://doi.org/10.1007/978-3-642-25929-6_3</a>.
  ieee: 'K. Chatterjee and L. Doyen, “Games and Markov decision processes with mean
    payoff parity and energy parity objectives,” presented at the MEMICS: Mathematical
    and Engineering Methods in Computer Science, Lednice, Czech Republic, 2012, vol.
    7119, pp. 37–46.'
  ista: 'Chatterjee K, Doyen L. 2012. Games and Markov decision processes with mean
    payoff parity and energy parity objectives. MEMICS: Mathematical and Engineering
    Methods in Computer Science, LNCS, vol. 7119, 37–46.'
  mla: Chatterjee, Krishnendu, and Laurent Doyen. <i>Games and Markov Decision Processes
    with Mean Payoff Parity and Energy Parity Objectives</i>. Vol. 7119, Springer,
    2012, pp. 37–46, doi:<a href="https://doi.org/10.1007/978-3-642-25929-6_3">10.1007/978-3-642-25929-6_3</a>.
  short: K. Chatterjee, L. Doyen, in:, Springer, 2012, pp. 37–46.
conference:
  end_date: 2011-10-16
  location: Lednice, Czech Republic
  name: 'MEMICS: Mathematical and Engineering Methods in Computer Science'
  start_date: 2011-10-14
date_created: 2018-12-11T12:02:17Z
date_published: 2012-01-01T00:00:00Z
date_updated: 2021-01-12T07:42:10Z
day: '01'
ddc:
- '000'
department:
- _id: KrCh
doi: 10.1007/978-3-642-25929-6_3
file:
- access_level: open_access
  checksum: eed2cc1e76b160418c977e76e8899a60
  content_type: application/pdf
  creator: dernst
  date_created: 2020-05-15T12:53:12Z
  date_updated: 2020-07-14T12:46:05Z
  file_id: '7863'
  file_name: 2012_MEMICS_Chatterjee.pdf
  file_size: 114060
  relation: main_file
file_date_updated: 2020-07-14T12:46:05Z
has_accepted_license: '1'
intvolume: '      7119'
language:
- iso: eng
month: '01'
oa: 1
oa_version: Submitted Version
page: 37 - 46
project:
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
publication_status: published
publisher: Springer
publist_id: '3400'
quality_controlled: '1'
scopus_import: 1
status: public
title: Games and Markov decision processes with mean payoff parity and energy parity
  objectives
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 7119
year: '2012'
...
---
_id: '3260'
abstract:
- lang: eng
  text: "Many scenarios in the living world, where individual organisms compete for
    winning positions (or resources), have properties of auctions. Here we study the
    evolution of bids in biological auctions. For each auction, n individuals are
    drawn at random from a population of size N. Each individual makes a bid which
    entails a cost. The winner obtains a benefit of a certain value. Costs and benefits
    are translated into reproductive success (fitness). Therefore, successful bidding
    strategies spread in the population. We compare two types of auctions. In “biological
    all-pay auctions”, the costs are the bid for every participating individual. In
    “biological second price all-pay auctions”, the cost for everyone other than the
    winner is the bid, but the cost for the winner is the second highest bid. Second
    price all-pay auctions are generalizations of the “war of attrition” introduced
    by Maynard Smith. We study evolutionary dynamics in both types of auctions. We
    calculate pairwise invasion plots and evolutionarily stable distributions over
    the continuous strategy space. We find that the average bid in second price all-pay
    auctions is higher than in all-pay auctions, but the average cost for the winner
    is similar in both auctions. In both cases, the average bid is a declining function
    of the number of participants, n. The more individuals participate in an auction
    the smaller is the chance of winning, and thus expensive bids must be avoided.\r\n"
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Johannes
  full_name: Reiter, Johannes
  id: 4A918E98-F248-11E8-B48F-1D18A9856A87
  last_name: Reiter
  orcid: 0000-0002-0170-7353
- first_name: Martin
  full_name: Nowak, Martin
  last_name: Nowak
citation:
  ama: Chatterjee K, Reiter J, Nowak M. Evolutionary dynamics of biological auctions.
    <i>Theoretical Population Biology</i>. 2012;81(1):69-80. doi:<a href="https://doi.org/10.1016/j.tpb.2011.11.003">10.1016/j.tpb.2011.11.003</a>
  apa: Chatterjee, K., Reiter, J., &#38; Nowak, M. (2012). Evolutionary dynamics of
    biological auctions. <i>Theoretical Population Biology</i>. Academic Press. <a
    href="https://doi.org/10.1016/j.tpb.2011.11.003">https://doi.org/10.1016/j.tpb.2011.11.003</a>
  chicago: Chatterjee, Krishnendu, Johannes Reiter, and Martin Nowak. “Evolutionary
    Dynamics of Biological Auctions.” <i>Theoretical Population Biology</i>. Academic
    Press, 2012. <a href="https://doi.org/10.1016/j.tpb.2011.11.003">https://doi.org/10.1016/j.tpb.2011.11.003</a>.
  ieee: K. Chatterjee, J. Reiter, and M. Nowak, “Evolutionary dynamics of biological
    auctions,” <i>Theoretical Population Biology</i>, vol. 81, no. 1. Academic Press,
    pp. 69–80, 2012.
  ista: Chatterjee K, Reiter J, Nowak M. 2012. Evolutionary dynamics of biological
    auctions. Theoretical Population Biology. 81(1), 69–80.
  mla: Chatterjee, Krishnendu, et al. “Evolutionary Dynamics of Biological Auctions.”
    <i>Theoretical Population Biology</i>, vol. 81, no. 1, Academic Press, 2012, pp.
    69–80, doi:<a href="https://doi.org/10.1016/j.tpb.2011.11.003">10.1016/j.tpb.2011.11.003</a>.
  short: K. Chatterjee, J. Reiter, M. Nowak, Theoretical Population Biology 81 (2012)
    69–80.
date_created: 2018-12-11T12:02:19Z
date_published: 2012-02-01T00:00:00Z
date_updated: 2023-09-07T11:40:43Z
day: '01'
department:
- _id: KrCh
doi: 10.1016/j.tpb.2011.11.003
ec_funded: 1
external_id:
  pmid:
  - '22120126'
intvolume: '        81'
issue: '1'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: 'http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3279759/ '
month: '02'
oa: 1
oa_version: Submitted Version
page: 69 - 80
pmid: 1
project:
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '279307'
  name: 'Quantitative Graph Games: Theory and Applications'
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
- _id: 2584A770-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: P 23499-N23
  name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 2587B514-B435-11E9-9278-68D0E5697425
  name: Microsoft Research Faculty Fellowship
publication: Theoretical Population Biology
publication_status: published
publisher: Academic Press
publist_id: '3388'
quality_controlled: '1'
related_material:
  record:
  - id: '1400'
    relation: dissertation_contains
    status: public
scopus_import: 1
status: public
title: Evolutionary dynamics of biological auctions
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 81
year: '2012'
...
---
_id: '3314'
abstract:
- lang: eng
  text: We introduce two-level discounted and mean-payoff games played by two players
    on a perfect-information stochastic game graph. The upper level game is a discounted
    or mean-payoff game and the lower level game is a (undiscounted) reachability
    game. Two-level games model hierarchical and sequential decision making under
    uncertainty across different time scales. For both discounted and mean-payoff
    two-level games, we show the existence of pure memoryless optimal strategies for
    both players and an ordered field property. We show that if there is only one
    player (Markov decision processes), then the values can be computed in polynomial
    time. It follows that whether the value of a player is equal to a given rational
    constant in two-level discounted or mean-payoff games can be decided in NP ∩ coNP.
    We also give an alternate strategy improvement algorithm to compute the value.
    © 2012 World Scientific Publishing Company.
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Ritankar
  full_name: Majumdar, Ritankar
  last_name: Majumdar
citation:
  ama: Chatterjee K, Majumdar R. Discounting and averaging in games across time scales.
    <i>International Journal of Foundations of Computer Science</i>. 2012;23(3):609-625.
    doi:<a href="https://doi.org/10.1142/S0129054112400308">10.1142/S0129054112400308</a>
  apa: Chatterjee, K., &#38; Majumdar, R. (2012). Discounting and averaging in games
    across time scales. <i>International Journal of Foundations of Computer Science</i>.
    World Scientific Publishing. <a href="https://doi.org/10.1142/S0129054112400308">https://doi.org/10.1142/S0129054112400308</a>
  chicago: Chatterjee, Krishnendu, and Ritankar Majumdar. “Discounting and Averaging
    in Games across Time Scales.” <i>International Journal of Foundations of Computer
    Science</i>. World Scientific Publishing, 2012. <a href="https://doi.org/10.1142/S0129054112400308">https://doi.org/10.1142/S0129054112400308</a>.
  ieee: K. Chatterjee and R. Majumdar, “Discounting and averaging in games across
    time scales,” <i>International Journal of Foundations of Computer Science</i>,
    vol. 23, no. 3. World Scientific Publishing, pp. 609–625, 2012.
  ista: Chatterjee K, Majumdar R. 2012. Discounting and averaging in games across
    time scales. International Journal of Foundations of Computer Science. 23(3),
    609–625.
  mla: Chatterjee, Krishnendu, and Ritankar Majumdar. “Discounting and Averaging in
    Games across Time Scales.” <i>International Journal of Foundations of Computer
    Science</i>, vol. 23, no. 3, World Scientific Publishing, 2012, pp. 609–25, doi:<a
    href="https://doi.org/10.1142/S0129054112400308">10.1142/S0129054112400308</a>.
  short: K. Chatterjee, R. Majumdar, International Journal of Foundations of Computer
    Science 23 (2012) 609–625.
date_created: 2018-12-11T12:02:37Z
date_published: 2012-04-01T00:00:00Z
date_updated: 2021-01-12T07:42:35Z
day: '01'
department:
- _id: KrCh
doi: 10.1142/S0129054112400308
intvolume: '        23'
issue: '3'
language:
- iso: eng
month: '04'
oa_version: None
page: 609 - 625
project:
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
- _id: 2587B514-B435-11E9-9278-68D0E5697425
  name: Microsoft Research Faculty Fellowship
publication: International Journal of Foundations of Computer Science
publication_status: published
publisher: World Scientific Publishing
publist_id: '3326'
quality_controlled: '1'
scopus_import: 1
status: public
title: Discounting and averaging in games across time scales
type: journal_article
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 23
year: '2012'
...
---
_id: '3341'
abstract:
- lang: eng
  text: 'We consider two-player stochastic games played on a finite state space for
    an infinite number of rounds. The games are concurrent: in each round, the two
    players (player 1 and player 2) choose their moves independently and simultaneously;
    the current state and the two moves determine a probability distribution over
    the successor states. We also consider the important special case of turn-based
    stochastic games where players make moves in turns, rather than concurrently.
    We study concurrent games with \omega-regular winning conditions specified as
    parity objectives. The value for player 1 for a parity objective is the maximal
    probability with which the player can guarantee the satisfaction of the objective
    against all strategies of the opponent. We study the problem of continuity and
    robustness of the value function in concurrent and turn-based stochastic parity
    gameswith respect to imprecision in the transition probabilities. We present quantitative
    bounds on the difference of the value function (in terms of the imprecision of
    the transition probabilities) and show the value continuity for structurally equivalent
    concurrent games (two games are structurally equivalent if the support of the
    transition function is same and the probabilities differ). We also show robustness
    of optimal strategies for structurally equivalent turn-based stochastic parity
    games. Finally we show that the value continuity property breaks without the structurally
    equivalent assumption (even for Markov chains) and show that our quantitative
    bound is asymptotically optimal. Hence our results are tight (the assumption is
    both necessary and sufficient) and optimal (our quantitative bound is asymptotically
    optimal).'
alternative_title:
- LNCS
arxiv: 1
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
citation:
  ama: 'Chatterjee K. Robustness of structurally equivalent concurrent parity games.
    In: Vol 7213. Springer; 2012:270-285. doi:<a href="https://doi.org/10.1007/978-3-642-28729-9_18">10.1007/978-3-642-28729-9_18</a>'
  apa: 'Chatterjee, K. (2012). Robustness of structurally equivalent concurrent parity
    games (Vol. 7213, pp. 270–285). Presented at the FoSSaCS: Foundations of Software
    Science and Computation Structures, Tallinn, Estonia: Springer. <a href="https://doi.org/10.1007/978-3-642-28729-9_18">https://doi.org/10.1007/978-3-642-28729-9_18</a>'
  chicago: Chatterjee, Krishnendu. “Robustness of Structurally Equivalent Concurrent
    Parity Games,” 7213:270–85. Springer, 2012. <a href="https://doi.org/10.1007/978-3-642-28729-9_18">https://doi.org/10.1007/978-3-642-28729-9_18</a>.
  ieee: 'K. Chatterjee, “Robustness of structurally equivalent concurrent parity games,”
    presented at the FoSSaCS: Foundations of Software Science and Computation Structures,
    Tallinn, Estonia, 2012, vol. 7213, pp. 270–285.'
  ista: 'Chatterjee K. 2012. Robustness of structurally equivalent concurrent parity
    games. FoSSaCS: Foundations of Software Science and Computation Structures, LNCS,
    vol. 7213, 270–285.'
  mla: Chatterjee, Krishnendu. <i>Robustness of Structurally Equivalent Concurrent
    Parity Games</i>. Vol. 7213, Springer, 2012, pp. 270–85, doi:<a href="https://doi.org/10.1007/978-3-642-28729-9_18">10.1007/978-3-642-28729-9_18</a>.
  short: K. Chatterjee, in:, Springer, 2012, pp. 270–285.
conference:
  end_date: 2012-04-01
  location: Tallinn, Estonia
  name: 'FoSSaCS: Foundations of Software Science and Computation Structures'
  start_date: 2012-03-24
date_created: 2018-12-11T12:02:46Z
date_published: 2012-03-22T00:00:00Z
date_updated: 2023-02-23T12:23:46Z
day: '22'
department:
- _id: KrCh
doi: 10.1007/978-3-642-28729-9_18
ec_funded: 1
external_id:
  arxiv:
  - '1107.2009'
intvolume: '      7213'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: http://arxiv.org/abs/1107.2009
month: '03'
oa: 1
oa_version: Preprint
page: 270 - 285
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: P 23499-N23
  name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '279307'
  name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
  name: Microsoft Research Faculty Fellowship
publication_status: published
publisher: Springer
publist_id: '3284'
quality_controlled: '1'
related_material:
  record:
  - id: '5382'
    relation: earlier_version
    status: public
scopus_import: 1
status: public
title: Robustness of structurally equivalent concurrent parity games
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 7213
year: '2012'
...
---
_id: '3846'
abstract:
- lang: eng
  text: We summarize classical and recent results about two-player games played on
    graphs with ω-regular objectives. These games have applications in the verification
    and synthesis of reactive systems. Important distinctions are whether a graph
    game is turn-based or concurrent; deterministic or stochastic; zero-sum or not.
    We cluster known results and open problems according to these classifications.
acknowledgement: This research was supported in part by the ONR grant N00014-02-1-0671,
  by the AFOSR MURI grant F49620-00-1-0327, and by the NSF grants CCR-9988172, CCR-0085949,
  and CCR-0225610.
article_processing_charge: No
article_type: original
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Thomas A
  full_name: Henzinger, Thomas A
  id: 40876CD8-F248-11E8-B48F-1D18A9856A87
  last_name: Henzinger
  orcid: 0000−0002−2985−7724
citation:
  ama: Chatterjee K, Henzinger TA. A survey of stochastic ω regular games. <i>Journal
    of Computer and System Sciences</i>. 2012;78(2):394-413. doi:<a href="https://doi.org/10.1016/j.jcss.2011.05.002">10.1016/j.jcss.2011.05.002</a>
  apa: Chatterjee, K., &#38; Henzinger, T. A. (2012). A survey of stochastic ω regular
    games. <i>Journal of Computer and System Sciences</i>. Elsevier. <a href="https://doi.org/10.1016/j.jcss.2011.05.002">https://doi.org/10.1016/j.jcss.2011.05.002</a>
  chicago: Chatterjee, Krishnendu, and Thomas A Henzinger. “A Survey of Stochastic
    ω Regular Games.” <i>Journal of Computer and System Sciences</i>. Elsevier, 2012.
    <a href="https://doi.org/10.1016/j.jcss.2011.05.002">https://doi.org/10.1016/j.jcss.2011.05.002</a>.
  ieee: K. Chatterjee and T. A. Henzinger, “A survey of stochastic ω regular games,”
    <i>Journal of Computer and System Sciences</i>, vol. 78, no. 2. Elsevier, pp.
    394–413, 2012.
  ista: Chatterjee K, Henzinger TA. 2012. A survey of stochastic ω regular games.
    Journal of Computer and System Sciences. 78(2), 394–413.
  mla: Chatterjee, Krishnendu, and Thomas A. Henzinger. “A Survey of Stochastic ω
    Regular Games.” <i>Journal of Computer and System Sciences</i>, vol. 78, no. 2,
    Elsevier, 2012, pp. 394–413, doi:<a href="https://doi.org/10.1016/j.jcss.2011.05.002">10.1016/j.jcss.2011.05.002</a>.
  short: K. Chatterjee, T.A. Henzinger, Journal of Computer and System Sciences 78
    (2012) 394–413.
date_created: 2018-12-11T12:05:29Z
date_published: 2012-03-02T00:00:00Z
date_updated: 2022-05-24T08:00:54Z
day: '02'
ddc:
- '000'
department:
- _id: KrCh
- _id: ToHe
doi: 10.1016/j.jcss.2011.05.002
file:
- access_level: open_access
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  creator: kschuh
  date_created: 2019-01-29T10:54:28Z
  date_updated: 2020-07-14T12:46:17Z
  file_id: '5897'
  file_name: a_survey_of_stochastic_omega-regular_games.pdf
  file_size: 336450
  relation: main_file
file_date_updated: 2020-07-14T12:46:17Z
has_accepted_license: '1'
intvolume: '        78'
issue: '2'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: https://doi.org/10.1016/j.jcss.2011.05.002
month: '03'
oa: 1
oa_version: Submitted Version
page: 394 - 413
publication: Journal of Computer and System Sciences
publication_status: published
publisher: Elsevier
publist_id: '2341'
quality_controlled: '1'
scopus_import: '1'
status: public
title: A survey of stochastic ω regular games
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 78
year: '2012'
...
---
_id: '495'
abstract:
- lang: eng
  text: An automaton with advice is a finite state automaton which has access to an
    additional fixed infinite string called an advice tape. We refine the Myhill-Nerode
    theorem to characterize the languages of finite strings that are accepted by automata
    with advice. We do the same for tree automata with advice.
alternative_title:
- EPTCS
author:
- first_name: Alex
  full_name: Kruckman, Alex
  last_name: Kruckman
- first_name: Sasha
  full_name: Rubin, Sasha
  id: 2EC51194-F248-11E8-B48F-1D18A9856A87
  last_name: Rubin
- first_name: John
  full_name: Sheridan, John
  last_name: Sheridan
- first_name: Ben
  full_name: Zax, Ben
  last_name: Zax
citation:
  ama: 'Kruckman A, Rubin S, Sheridan J, Zax B. A Myhill Nerode theorem for automata
    with advice. In: <i>Proceedings GandALF 2012</i>. Vol 96. Open Publishing Association;
    2012:238-246. doi:<a href="https://doi.org/10.4204/EPTCS.96.18">10.4204/EPTCS.96.18</a>'
  apa: 'Kruckman, A., Rubin, S., Sheridan, J., &#38; Zax, B. (2012). A Myhill Nerode
    theorem for automata with advice. In <i>Proceedings GandALF 2012</i> (Vol. 96,
    pp. 238–246). Napoli, Italy: Open Publishing Association. <a href="https://doi.org/10.4204/EPTCS.96.18">https://doi.org/10.4204/EPTCS.96.18</a>'
  chicago: Kruckman, Alex, Sasha Rubin, John Sheridan, and Ben Zax. “A Myhill Nerode
    Theorem for Automata with Advice.” In <i>Proceedings GandALF 2012</i>, 96:238–46.
    Open Publishing Association, 2012. <a href="https://doi.org/10.4204/EPTCS.96.18">https://doi.org/10.4204/EPTCS.96.18</a>.
  ieee: A. Kruckman, S. Rubin, J. Sheridan, and B. Zax, “A Myhill Nerode theorem for
    automata with advice,” in <i>Proceedings GandALF 2012</i>, Napoli, Italy, 2012,
    vol. 96, pp. 238–246.
  ista: 'Kruckman A, Rubin S, Sheridan J, Zax B. 2012. A Myhill Nerode theorem for
    automata with advice. Proceedings GandALF 2012. GandALF: Games, Automata, Logics
    and Formal Verification, EPTCS, vol. 96, 238–246.'
  mla: Kruckman, Alex, et al. “A Myhill Nerode Theorem for Automata with Advice.”
    <i>Proceedings GandALF 2012</i>, vol. 96, Open Publishing Association, 2012, pp.
    238–46, doi:<a href="https://doi.org/10.4204/EPTCS.96.18">10.4204/EPTCS.96.18</a>.
  short: A. Kruckman, S. Rubin, J. Sheridan, B. Zax, in:, Proceedings GandALF 2012,
    Open Publishing Association, 2012, pp. 238–246.
conference:
  end_date: 2012-09-08
  location: Napoli, Italy
  name: 'GandALF: Games, Automata, Logics and Formal Verification'
  start_date: 2012-09-06
date_created: 2018-12-11T11:46:47Z
date_published: 2012-10-07T00:00:00Z
date_updated: 2021-01-12T08:01:04Z
day: '07'
ddc:
- '004'
department:
- _id: KrCh
doi: 10.4204/EPTCS.96.18
ec_funded: 1
file:
- access_level: open_access
  checksum: 56277f95edc9d531fa3bdc5f9579fda8
  content_type: application/pdf
  creator: system
  date_created: 2018-12-12T10:15:31Z
  date_updated: 2020-07-14T12:46:35Z
  file_id: '5152'
  file_name: IST-2018-944-v1+1_2012_Rubin_A_Myhill.pdf
  file_size: 97736
  relation: main_file
file_date_updated: 2020-07-14T12:46:35Z
has_accepted_license: '1'
intvolume: '        96'
language:
- iso: eng
month: '10'
oa: 1
oa_version: Published Version
page: 238 - 246
project:
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '279307'
  name: 'Quantitative Graph Games: Theory and Applications'
publication: Proceedings GandALF 2012
publication_status: published
publisher: Open Publishing Association
publist_id: '7325'
pubrep_id: '944'
quality_controlled: '1'
scopus_import: 1
status: public
title: A Myhill Nerode theorem for automata with advice
tmp:
  image: /images/cc_by.png
  legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
  name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
  short: CC BY (4.0)
type: conference
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 96
year: '2012'
...
---
_id: '496'
abstract:
- lang: eng
  text: 'We study the expressive power of logical interpretations on the class of
    scattered trees, namely those with countably many infinite branches. Scattered
    trees can be thought of as the tree analogue of scattered linear orders. Every
    scattered tree has an ordinal rank that reflects the structure of its infinite
    branches. We prove, roughly, that trees and orders of large rank cannot be interpreted
    in scattered trees of small rank. We consider a quite general notion of interpretation:
    each element of the interpreted structure is represented by a set of tuples of
    subsets of the interpreting tree. Our trees are countable, not necessarily finitely
    branching, and may have finitely many unary predicates as labellings. We also
    show how to replace injective set-interpretations in (not necessarily scattered)
    trees by ''finitary'' set-interpretations.'
alternative_title:
- LICS
article_number: '6280474'
author:
- first_name: Alexander
  full_name: Rabinovich, Alexander
  last_name: Rabinovich
- first_name: Sasha
  full_name: Rubin, Sasha
  id: 2EC51194-F248-11E8-B48F-1D18A9856A87
  last_name: Rubin
citation:
  ama: 'Rabinovich A, Rubin S. Interpretations in trees with countably many branches.
    In: IEEE; 2012. doi:<a href="https://doi.org/10.1109/LICS.2012.65">10.1109/LICS.2012.65</a>'
  apa: 'Rabinovich, A., &#38; Rubin, S. (2012). Interpretations in trees with countably
    many branches. Presented at the LICS: Symposium on Logic in Computer Science,
    Dubrovnik, Croatia: IEEE. <a href="https://doi.org/10.1109/LICS.2012.65">https://doi.org/10.1109/LICS.2012.65</a>'
  chicago: Rabinovich, Alexander, and Sasha Rubin. “Interpretations in Trees with
    Countably Many Branches.” IEEE, 2012. <a href="https://doi.org/10.1109/LICS.2012.65">https://doi.org/10.1109/LICS.2012.65</a>.
  ieee: 'A. Rabinovich and S. Rubin, “Interpretations in trees with countably many
    branches,” presented at the LICS: Symposium on Logic in Computer Science, Dubrovnik,
    Croatia, 2012.'
  ista: 'Rabinovich A, Rubin S. 2012. Interpretations in trees with countably many
    branches. LICS: Symposium on Logic in Computer Science, LICS, , 6280474.'
  mla: Rabinovich, Alexander, and Sasha Rubin. <i>Interpretations in Trees with Countably
    Many Branches</i>. 6280474, IEEE, 2012, doi:<a href="https://doi.org/10.1109/LICS.2012.65">10.1109/LICS.2012.65</a>.
  short: A. Rabinovich, S. Rubin, in:, IEEE, 2012.
conference:
  end_date: 2012-06-28
  location: Dubrovnik, Croatia
  name: 'LICS: Symposium on Logic in Computer Science'
  start_date: 2012-06-25
date_created: 2018-12-11T11:46:47Z
date_published: 2012-01-01T00:00:00Z
date_updated: 2021-01-12T08:01:05Z
day: '01'
department:
- _id: KrCh
doi: 10.1109/LICS.2012.65
ec_funded: 1
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: https://arise.or.at/pubpdf/Interpretations_in_Trees_with_Countably_Many_Branches.pdf
month: '01'
oa: 1
oa_version: Preprint
project:
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '279307'
  name: 'Quantitative Graph Games: Theory and Applications'
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
publication_status: published
publisher: IEEE
publist_id: '7324'
quality_controlled: '1'
scopus_import: 1
status: public
title: Interpretations in trees with countably many branches
type: conference
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
year: '2012'
...
---
_id: '497'
abstract:
- lang: eng
  text: 'One central issue in the formal design and analysis of reactive systems is
    the notion of refinement that asks whether all behaviors of the implementation
    is allowed by the specification. The local interpretation of behavior leads to
    the notion of simulation. Alternating transition systems (ATSs) provide a general
    model for composite reactive systems, and the simulation relation for ATSs is
    known as alternating simulation. The simulation relation for fair transition systems
    is called fair simulation. In this work our main contributions are as follows:
    (1) We present an improved algorithm for fair simulation with Büchi fairness constraints;
    our algorithm requires O(n 3·m) time as compared to the previous known O(n 6)-time
    algorithm, where n is the number of states and m is the number of transitions.
    (2) We present a game based algorithm for alternating simulation that requires
    O(m2)-time as compared to the previous known O((n·m)2)-time algorithm, where n
    is the number of states and m is the size of transition relation. (3) We present
    an iterative algorithm for alternating simulation that matches the time complexity
    of the game based algorithm, but is more space efficient than the game based algorithm.
    © Krishnendu Chatterjee, Siddhesh Chaubal, and Pritish Kamath.'
alternative_title:
- LIPIcs
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Siddhesh
  full_name: Chaubal, Siddhesh
  last_name: Chaubal
- first_name: Pritish
  full_name: Kamath, Pritish
  last_name: Kamath
citation:
  ama: 'Chatterjee K, Chaubal S, Kamath P. Faster algorithms for alternating refinement
    relations. In: Vol 16. Schloss Dagstuhl - Leibniz-Zentrum für Informatik; 2012:167-182.
    doi:<a href="https://doi.org/10.4230/LIPIcs.CSL.2012.167">10.4230/LIPIcs.CSL.2012.167</a>'
  apa: 'Chatterjee, K., Chaubal, S., &#38; Kamath, P. (2012). Faster algorithms for
    alternating refinement relations (Vol. 16, pp. 167–182). Presented at the EACSL:
    European Association for Computer Science Logic, Fontainebleau, France: Schloss
    Dagstuhl - Leibniz-Zentrum für Informatik. <a href="https://doi.org/10.4230/LIPIcs.CSL.2012.167">https://doi.org/10.4230/LIPIcs.CSL.2012.167</a>'
  chicago: Chatterjee, Krishnendu, Siddhesh Chaubal, and Pritish Kamath. “Faster Algorithms
    for Alternating Refinement Relations,” 16:167–82. Schloss Dagstuhl - Leibniz-Zentrum
    für Informatik, 2012. <a href="https://doi.org/10.4230/LIPIcs.CSL.2012.167">https://doi.org/10.4230/LIPIcs.CSL.2012.167</a>.
  ieee: 'K. Chatterjee, S. Chaubal, and P. Kamath, “Faster algorithms for alternating
    refinement relations,” presented at the EACSL: European Association for Computer
    Science Logic, Fontainebleau, France, 2012, vol. 16, pp. 167–182.'
  ista: 'Chatterjee K, Chaubal S, Kamath P. 2012. Faster algorithms for alternating
    refinement relations. EACSL: European Association for Computer Science Logic,
    LIPIcs, vol. 16, 167–182.'
  mla: Chatterjee, Krishnendu, et al. <i>Faster Algorithms for Alternating Refinement
    Relations</i>. Vol. 16, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, 2012,
    pp. 167–82, doi:<a href="https://doi.org/10.4230/LIPIcs.CSL.2012.167">10.4230/LIPIcs.CSL.2012.167</a>.
  short: K. Chatterjee, S. Chaubal, P. Kamath, in:, Schloss Dagstuhl - Leibniz-Zentrum
    für Informatik, 2012, pp. 167–182.
conference:
  end_date: 2012-09-06
  location: Fontainebleau, France
  name: 'EACSL: European Association for Computer Science Logic'
  start_date: 2012-09-03
date_created: 2018-12-11T11:46:48Z
date_published: 2012-09-01T00:00:00Z
date_updated: 2023-02-23T12:23:32Z
day: '01'
ddc:
- '004'
department:
- _id: KrCh
doi: 10.4230/LIPIcs.CSL.2012.167
ec_funded: 1
file:
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  checksum: f1b0dd99240800db2d7dbf9b5131fe5e
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  creator: system
  date_created: 2018-12-12T10:08:50Z
  date_updated: 2020-07-14T12:46:35Z
  file_id: '4712'
  file_name: IST-2018-943-v1+1_2012_Chatterjee_Faster_Algorithms.pdf
  file_size: 471236
  relation: main_file
file_date_updated: 2020-07-14T12:46:35Z
has_accepted_license: '1'
intvolume: '        16'
language:
- iso: eng
month: '09'
oa: 1
oa_version: Published Version
page: 167 - 182
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: P 23499-N23
  name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S 11407_N23
  name: Rigorous Systems Engineering
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '279307'
  name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
  name: Microsoft Research Faculty Fellowship
publication_status: published
publisher: Schloss Dagstuhl - Leibniz-Zentrum für Informatik
publist_id: '7323'
pubrep_id: '943'
quality_controlled: '1'
related_material:
  record:
  - id: '5378'
    relation: earlier_version
    status: public
scopus_import: 1
status: public
title: Faster algorithms for alternating refinement relations
tmp:
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  name: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
    (CC BY-NC-ND 4.0)
  short: CC BY-NC-ND (4.0)
type: conference
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 16
year: '2012'
...
---
_id: '5377'
abstract:
- lang: eng
  text: 'Two-player games on graphs are central in many problems in formal verification
    and program analysis such as synthesis and verification of open systems. In this
    work we consider solving recursive game graphs (or pushdown game graphs) that
    can model the control flow of sequential programs with recursion. While pushdown
    games have been studied before with qualitative objectives, such as reachability
    and ω-regular objectives, in this work we study for the first time such games
    with the most well-studied quantitative objective, namely, mean-payoff objectives.
    In pushdown games two types of strategies are relevant: (1) global strategies,
    that depend on the entire global history; and (2) modular strategies, that have
    only local memory and thus do not depend on the context of invocation, but only
    on the history of the current invocation of the module. Our main results are as
    follows: (1) One-player pushdown games with mean-payoff objectives under global
    strategies are decidable in polynomial time. (2) Two- player pushdown games with
    mean-payoff objectives under global strategies are undecidable. (3) One-player
    pushdown games with mean-payoff objectives under modular strategies are NP- hard.
    (4) Two-player pushdown games with mean-payoff objectives under modular strategies
    can be solved in NP (i.e., both one-player and two-player pushdown games with
    mean-payoff objectives under modular strategies are NP-complete). We also establish
    the optimal strategy complexity showing that global strategies for mean-payoff
    objectives require infinite memory even in one-player pushdown games; and memoryless
    modular strategies are sufficient in two- player pushdown games. Finally we also
    show that all the problems have the same complexity if the stack boundedness condition
    is added, where along with the mean-payoff objective the player must also ensure
    that the stack height is bounded.'
alternative_title:
- IST Austria Technical Report
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Yaron
  full_name: Velner, Yaron
  last_name: Velner
citation:
  ama: Chatterjee K, Velner Y. <i>Mean-Payoff Pushdown Games</i>. IST Austria; 2012.
    doi:<a href="https://doi.org/10.15479/AT:IST-2012-0002">10.15479/AT:IST-2012-0002</a>
  apa: Chatterjee, K., &#38; Velner, Y. (2012). <i>Mean-payoff pushdown games</i>.
    IST Austria. <a href="https://doi.org/10.15479/AT:IST-2012-0002">https://doi.org/10.15479/AT:IST-2012-0002</a>
  chicago: Chatterjee, Krishnendu, and Yaron Velner. <i>Mean-Payoff Pushdown Games</i>.
    IST Austria, 2012. <a href="https://doi.org/10.15479/AT:IST-2012-0002">https://doi.org/10.15479/AT:IST-2012-0002</a>.
  ieee: K. Chatterjee and Y. Velner, <i>Mean-payoff pushdown games</i>. IST Austria,
    2012.
  ista: Chatterjee K, Velner Y. 2012. Mean-payoff pushdown games, IST Austria, 33p.
  mla: Chatterjee, Krishnendu, and Yaron Velner. <i>Mean-Payoff Pushdown Games</i>.
    IST Austria, 2012, doi:<a href="https://doi.org/10.15479/AT:IST-2012-0002">10.15479/AT:IST-2012-0002</a>.
  short: K. Chatterjee, Y. Velner, Mean-Payoff Pushdown Games, IST Austria, 2012.
date_created: 2018-12-12T11:38:59Z
date_published: 2012-07-02T00:00:00Z
date_updated: 2023-02-23T11:05:50Z
day: '02'
ddc:
- '000'
- '005'
department:
- _id: KrCh
doi: 10.15479/AT:IST-2012-0002
file:
- access_level: open_access
  checksum: a03c08c1589dbb0c96183a8bcf3ab240
  content_type: application/pdf
  creator: system
  date_created: 2018-12-12T11:54:00Z
  date_updated: 2020-07-14T12:46:38Z
  file_id: '5522'
  file_name: IST-2012-002_IST-2012-0002.pdf
  file_size: 592098
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file_date_updated: 2020-07-14T12:46:38Z
has_accepted_license: '1'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
page: '33'
publication_identifier:
  issn:
  - 2664-1690
publication_status: published
publisher: IST Austria
pubrep_id: '10'
related_material:
  record:
  - id: '2956'
    relation: later_version
    status: public
status: public
title: Mean-payoff pushdown games
type: technical_report
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2012'
...
---
_id: '5378'
abstract:
- lang: eng
  text: 'One central issue in the formal design and analysis of reactive systems is
    the notion of refinement that asks whether all behaviors of the implementation
    is allowed by the specification. The local interpretation of behavior leads to
    the notion of simulation. Alternating transition systems (ATSs) provide a general
    model for composite reactive systems, and the simulation relation for ATSs is
    known as alternating simulation. The simulation relation for fair transition systems
    is called fair simulation. In this work our main contributions are as follows:
    (1) We present an improved algorithm for fair simulation with Büchi fairness constraints;
    our algorithm requires O(n3 · m) time as compared to the previous known O(n6)-time
    algorithm, where n is the number of states and m is the number of transitions.
    (2) We present a game based algorithm for alternating simulation that requires
    O(m2)-time as compared to the previous known O((n · m)2)-time algorithm, where
    n is the number of states and m is the size of transition relation. (3) We present
    an iterative algorithm for alternating simulation that matches the time complexity
    of the game based algorithm, but is more space efficient than the game based algorithm.'
alternative_title:
- IST Austria Technical Report
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Siddhesh
  full_name: Chaubal, Siddhesh
  last_name: Chaubal
- first_name: Pritish
  full_name: Kamath, Pritish
  last_name: Kamath
citation:
  ama: Chatterjee K, Chaubal S, Kamath P. <i>Faster Algorithms for Alternating Refinement
    Relations</i>. IST Austria; 2012. doi:<a href="https://doi.org/10.15479/AT:IST-2012-0001">10.15479/AT:IST-2012-0001</a>
  apa: Chatterjee, K., Chaubal, S., &#38; Kamath, P. (2012). <i>Faster algorithms
    for alternating refinement relations</i>. IST Austria. <a href="https://doi.org/10.15479/AT:IST-2012-0001">https://doi.org/10.15479/AT:IST-2012-0001</a>
  chicago: Chatterjee, Krishnendu, Siddhesh Chaubal, and Pritish Kamath. <i>Faster
    Algorithms for Alternating Refinement Relations</i>. IST Austria, 2012. <a href="https://doi.org/10.15479/AT:IST-2012-0001">https://doi.org/10.15479/AT:IST-2012-0001</a>.
  ieee: K. Chatterjee, S. Chaubal, and P. Kamath, <i>Faster algorithms for alternating
    refinement relations</i>. IST Austria, 2012.
  ista: Chatterjee K, Chaubal S, Kamath P. 2012. Faster algorithms for alternating
    refinement relations, IST Austria, 21p.
  mla: Chatterjee, Krishnendu, et al. <i>Faster Algorithms for Alternating Refinement
    Relations</i>. IST Austria, 2012, doi:<a href="https://doi.org/10.15479/AT:IST-2012-0001">10.15479/AT:IST-2012-0001</a>.
  short: K. Chatterjee, S. Chaubal, P. Kamath, Faster Algorithms for Alternating Refinement
    Relations, IST Austria, 2012.
date_created: 2018-12-12T11:38:59Z
date_published: 2012-07-04T00:00:00Z
date_updated: 2023-02-23T12:21:38Z
day: '04'
ddc:
- '000'
- '005'
department:
- _id: KrCh
doi: 10.15479/AT:IST-2012-0001
file:
- access_level: open_access
  checksum: ec8d1857cc7095d3de5107a0162ced37
  content_type: application/pdf
  creator: system
  date_created: 2018-12-12T11:53:28Z
  date_updated: 2020-07-14T12:46:39Z
  file_id: '5489'
  file_name: IST-2012-0001_IST-2012-0001.pdf
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file_date_updated: 2020-07-14T12:46:39Z
has_accepted_license: '1'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
page: '21'
publication_identifier:
  issn:
  - 2664-1690
publication_status: published
publisher: IST Austria
pubrep_id: '14'
related_material:
  record:
  - id: '497'
    relation: later_version
    status: public
status: public
title: Faster algorithms for alternating refinement relations
type: technical_report
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2012'
...
---
_id: '5387'
abstract:
- lang: eng
  text: We consider Markov Decision Processes (MDPs) with mean-payoff parity and energy
    parity objectives. In system design, the parity objective is used to encode ω-regular
    specifications, and the mean-payoff and energy objectives can be used to model
    quantitative resource constraints. The energy condition re- quires that the resource
    level never drops below 0, and the mean-payoff condi- tion requires that the limit-average
    value of the resource consumption is within a threshold. While these two (energy
    and mean-payoff) classical conditions are equivalent for two-player games, we
    show that they differ for MDPs. We show that the problem of deciding whether a
    state is almost-sure winning (i.e., winning with probability 1) in energy parity
    MDPs is in NP ∩ coNP, while for mean- payoff parity MDPs, the problem is solvable
    in polynomial time, improving a recent PSPACE bound.
alternative_title:
- IST Austria Technical Report
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Laurent
  full_name: Doyen, Laurent
  last_name: Doyen
citation:
  ama: Chatterjee K, Doyen L. <i>Energy and Mean-Payoff Parity Markov Decision Processes</i>.
    IST Austria; 2011. doi:<a href="https://doi.org/10.15479/AT:IST-2011-0001">10.15479/AT:IST-2011-0001</a>
  apa: Chatterjee, K., &#38; Doyen, L. (2011). <i>Energy and mean-payoff parity Markov
    decision processes</i>. IST Austria. <a href="https://doi.org/10.15479/AT:IST-2011-0001">https://doi.org/10.15479/AT:IST-2011-0001</a>
  chicago: Chatterjee, Krishnendu, and Laurent Doyen. <i>Energy and Mean-Payoff Parity
    Markov Decision Processes</i>. IST Austria, 2011. <a href="https://doi.org/10.15479/AT:IST-2011-0001">https://doi.org/10.15479/AT:IST-2011-0001</a>.
  ieee: K. Chatterjee and L. Doyen, <i>Energy and mean-payoff parity Markov decision
    processes</i>. IST Austria, 2011.
  ista: Chatterjee K, Doyen L. 2011. Energy and mean-payoff parity Markov decision
    processes, IST Austria, 20p.
  mla: Chatterjee, Krishnendu, and Laurent Doyen. <i>Energy and Mean-Payoff Parity
    Markov Decision Processes</i>. IST Austria, 2011, doi:<a href="https://doi.org/10.15479/AT:IST-2011-0001">10.15479/AT:IST-2011-0001</a>.
  short: K. Chatterjee, L. Doyen, Energy and Mean-Payoff Parity Markov Decision Processes,
    IST Austria, 2011.
date_created: 2018-12-12T11:39:02Z
date_published: 2011-02-16T00:00:00Z
date_updated: 2023-02-23T11:23:11Z
day: '16'
ddc:
- '000'
- '005'
department:
- _id: KrCh
doi: 10.15479/AT:IST-2011-0001
file:
- access_level: open_access
  checksum: 824d6c70e6d3feb3e836b009e0b3cf73
  content_type: application/pdf
  creator: system
  date_created: 2018-12-12T11:52:57Z
  date_updated: 2020-07-14T12:46:41Z
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  file_name: IST-2011-0001_IST-2011-0001.pdf
  file_size: 329976
  relation: main_file
file_date_updated: 2020-07-14T12:46:41Z
has_accepted_license: '1'
language:
- iso: eng
month: '02'
oa: 1
oa_version: Published Version
page: '20'
publication_identifier:
  issn:
  - 2664-1690
publication_status: published
publisher: IST Austria
pubrep_id: '23'
related_material:
  record:
  - id: '3345'
    relation: later_version
    status: public
status: public
title: Energy and mean-payoff parity Markov decision processes
type: technical_report
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2011'
...
---
_id: '3315'
abstract:
- lang: eng
  text: We consider two-player games played in real time on game structures with clocks
    where the objectives of players are described using parity conditions. The games
    are concurrent in that at each turn, both players independently propose a time
    delay and an action, and the action with the shorter delay is chosen. To prevent
    a player from winning by blocking time, we restrict each player to play strategies
    that ensure that the player cannot be responsible for causing a zeno run. First,
    we present an efficient reduction of these games to turn-based (i.e., not concurrent)
    finite-state (i.e., untimed) parity games. Our reduction improves the best known
    complexity for solving timed parity games. Moreover, the rich class of algorithms
    for classical parity games can now be applied to timed parity games. The states
    of the resulting game are based on clock regions of the original game, and the
    state space of the finite game is linear in the size of the region graph. Second,
    we consider two restricted classes of strategies for the player that represents
    the controller in a real-time synthesis problem, namely, limit-robust and bounded-robust
    winning strategies. Using a limit-robust winning strategy, the controller cannot
    choose an exact real-valued time delay but must allow for some nonzero jitter
    in each of its actions. If there is a given lower bound on the jitter, then the
    strategy is bounded-robust winning. We show that exact strategies are more powerful
    than limit-robust strategies, which are more powerful than bounded-robust winning
    strategies for any bound. For both kinds of robust strategies, we present efficient
    reductions to standard timed automaton games. These reductions provide algorithms
    for the synthesis of robust real-time controllers.
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Thomas A
  full_name: Henzinger, Thomas A
  id: 40876CD8-F248-11E8-B48F-1D18A9856A87
  last_name: Henzinger
  orcid: 0000−0002−2985−7724
- first_name: Vinayak
  full_name: Prabhu, Vinayak
  last_name: Prabhu
citation:
  ama: 'Chatterjee K, Henzinger TA, Prabhu V. Timed parity games: Complexity and robustness.
    <i>Logical Methods in Computer Science</i>. 2011;7(4). doi:<a href="https://doi.org/10.2168/LMCS-7(4:8)2011">10.2168/LMCS-7(4:8)2011</a>'
  apa: 'Chatterjee, K., Henzinger, T. A., &#38; Prabhu, V. (2011). Timed parity games:
    Complexity and robustness. <i>Logical Methods in Computer Science</i>. International
    Federation of Computational Logic. <a href="https://doi.org/10.2168/LMCS-7(4:8)2011">https://doi.org/10.2168/LMCS-7(4:8)2011</a>'
  chicago: 'Chatterjee, Krishnendu, Thomas A Henzinger, and Vinayak Prabhu. “Timed
    Parity Games: Complexity and Robustness.” <i>Logical Methods in Computer Science</i>.
    International Federation of Computational Logic, 2011. <a href="https://doi.org/10.2168/LMCS-7(4:8)2011">https://doi.org/10.2168/LMCS-7(4:8)2011</a>.'
  ieee: 'K. Chatterjee, T. A. Henzinger, and V. Prabhu, “Timed parity games: Complexity
    and robustness,” <i>Logical Methods in Computer Science</i>, vol. 7, no. 4. International
    Federation of Computational Logic, 2011.'
  ista: 'Chatterjee K, Henzinger TA, Prabhu V. 2011. Timed parity games: Complexity
    and robustness. Logical Methods in Computer Science. 7(4).'
  mla: 'Chatterjee, Krishnendu, et al. “Timed Parity Games: Complexity and Robustness.”
    <i>Logical Methods in Computer Science</i>, vol. 7, no. 4, International Federation
    of Computational Logic, 2011, doi:<a href="https://doi.org/10.2168/LMCS-7(4:8)2011">10.2168/LMCS-7(4:8)2011</a>.'
  short: K. Chatterjee, T.A. Henzinger, V. Prabhu, Logical Methods in Computer Science
    7 (2011).
date_created: 2018-12-11T12:02:37Z
date_published: 2011-12-14T00:00:00Z
date_updated: 2023-02-23T11:46:35Z
day: '14'
ddc:
- '000'
- '005'
department:
- _id: KrCh
- _id: ToHe
doi: 10.2168/LMCS-7(4:8)2011
ec_funded: 1
file:
- access_level: open_access
  checksum: 3480e1594bbef25ff7462fa93a8a814e
  content_type: application/pdf
  creator: system
  date_created: 2018-12-12T10:16:42Z
  date_updated: 2020-07-14T12:46:07Z
  file_id: '5231'
  file_name: IST-2016-86-v2+1_1011.0688_3_.pdf
  file_size: 588863
  relation: main_file
file_date_updated: 2020-07-14T12:46:07Z
has_accepted_license: '1'
intvolume: '         7'
issue: '4'
language:
- iso: eng
license: https://creativecommons.org/licenses/by-nd/4.0/
month: '12'
oa: 1
oa_version: Published Version
project:
- _id: 25EFB36C-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '215543'
  name: COMponent-Based Embedded Systems design Techniques
publication: Logical Methods in Computer Science
publication_status: published
publisher: International Federation of Computational Logic
publist_id: '3324'
pubrep_id: '506'
quality_controlled: '1'
related_material:
  record:
  - id: '3876'
    relation: earlier_version
    status: public
scopus_import: 1
status: public
title: 'Timed parity games: Complexity and robustness'
tmp:
  image: /image/cc_by_nd.png
  legal_code_url: https://creativecommons.org/licenses/by-nd/4.0/legalcode
  name: Creative Commons Attribution-NoDerivatives 4.0 International (CC BY-ND 4.0)
  short: CC BY-ND (4.0)
type: journal_article
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 7
year: '2011'
...
---
_id: '3316'
abstract:
- lang: eng
  text: In addition to being correct, a system should be robust, that is, it should
    behave reasonably even after receiving unexpected inputs. In this paper, we summarize
    two formal notions of robustness that we have introduced previously for reactive
    systems. One of the notions is based on assigning costs for failures on a user-provided
    notion of incorrect transitions in a specification. Here, we define a system to
    be robust if a finite number of incorrect inputs does not lead to an infinite
    number of incorrect outputs. We also give a more refined notion of robustness
    that aims to minimize the ratio of output failures to input failures. The second
    notion is aimed at liveness. In contrast to the previous notion, it has no concept
    of recovery from an error. Instead, it compares the ratio of the number of liveness
    constraints that the system violates to the number of liveness constraints that
    the environment violates.
article_processing_charge: No
author:
- first_name: Roderick
  full_name: Bloem, Roderick
  last_name: Bloem
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Karin
  full_name: Greimel, Karin
  last_name: Greimel
- first_name: Thomas A
  full_name: Henzinger, Thomas A
  id: 40876CD8-F248-11E8-B48F-1D18A9856A87
  last_name: Henzinger
  orcid: 0000−0002−2985−7724
- first_name: Barbara
  full_name: Jobstmann, Barbara
  last_name: Jobstmann
citation:
  ama: 'Bloem R, Chatterjee K, Greimel K, Henzinger TA, Jobstmann B. Specification-centered
    robustness. In: <i>6th IEEE International Symposium on Industrial and Embedded
    Systems</i>. IEEE; 2011:176-185. doi:<a href="https://doi.org/10.1109/SIES.2011.5953660">10.1109/SIES.2011.5953660</a>'
  apa: 'Bloem, R., Chatterjee, K., Greimel, K., Henzinger, T. A., &#38; Jobstmann,
    B. (2011). Specification-centered robustness. In <i>6th IEEE International Symposium
    on Industrial and Embedded Systems</i> (pp. 176–185). Vasteras, Sweden: IEEE.
    <a href="https://doi.org/10.1109/SIES.2011.5953660">https://doi.org/10.1109/SIES.2011.5953660</a>'
  chicago: Bloem, Roderick, Krishnendu Chatterjee, Karin Greimel, Thomas A Henzinger,
    and Barbara Jobstmann. “Specification-Centered Robustness.” In <i>6th IEEE International
    Symposium on Industrial and Embedded Systems</i>, 176–85. IEEE, 2011. <a href="https://doi.org/10.1109/SIES.2011.5953660">https://doi.org/10.1109/SIES.2011.5953660</a>.
  ieee: R. Bloem, K. Chatterjee, K. Greimel, T. A. Henzinger, and B. Jobstmann, “Specification-centered
    robustness,” in <i>6th IEEE International Symposium on Industrial and Embedded
    Systems</i>, Vasteras, Sweden, 2011, pp. 176–185.
  ista: 'Bloem R, Chatterjee K, Greimel K, Henzinger TA, Jobstmann B. 2011. Specification-centered
    robustness. 6th IEEE International Symposium on Industrial and Embedded Systems.  SIES:
    International Symposium on Industrial Embedded Systems, 176–185.'
  mla: Bloem, Roderick, et al. “Specification-Centered Robustness.” <i>6th IEEE International
    Symposium on Industrial and Embedded Systems</i>, IEEE, 2011, pp. 176–85, doi:<a
    href="https://doi.org/10.1109/SIES.2011.5953660">10.1109/SIES.2011.5953660</a>.
  short: R. Bloem, K. Chatterjee, K. Greimel, T.A. Henzinger, B. Jobstmann, in:, 6th
    IEEE International Symposium on Industrial and Embedded Systems, IEEE, 2011, pp.
    176–185.
conference:
  end_date: 2011-06-17
  location: Vasteras, Sweden
  name: ' SIES: International Symposium on Industrial Embedded Systems'
  start_date: 2011-06-15
date_created: 2018-12-11T12:02:38Z
date_published: 2011-07-14T00:00:00Z
date_updated: 2021-01-12T07:42:36Z
day: '14'
department:
- _id: KrCh
- _id: ToHe
doi: 10.1109/SIES.2011.5953660
ec_funded: 1
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: https://openlib.tugraz.at/download.php?id=5cb57c8a49344&location=browse
month: '07'
oa: 1
oa_version: Published Version
page: 176 - 185
project:
- _id: 25EE3708-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '267989'
  name: Quantitative Reactive Modeling
- _id: 25F2ACDE-B435-11E9-9278-68D0E5697425
  call_identifier: FWF
  grant_number: S11402-N23
  name: Rigorous Systems Engineering
- _id: 25F1337C-B435-11E9-9278-68D0E5697425
  call_identifier: FP7
  grant_number: '214373'
  name: Design for Embedded Systems
- _id: 2587B514-B435-11E9-9278-68D0E5697425
  name: Microsoft Research Faculty Fellowship
publication: 6th IEEE International Symposium on Industrial and Embedded Systems
publication_status: published
publisher: IEEE
publist_id: '3323'
quality_controlled: '1'
scopus_import: 1
status: public
title: Specification-centered robustness
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2011'
...
---
_id: '3338'
abstract:
- lang: eng
  text: 'We consider 2-player games played on a finite state space for an infinite
    number of rounds. The games are concurrent: in each round, the two players (player
    1 and player 2) choose their moves inde- pendently and simultaneously; the current
    state and the two moves determine the successor state. We study concurrent games
    with ω-regular winning conditions specified as parity objectives. We consider
    the qualitative analysis problems: the computation of the almost-sure and limit-sure
    winning set of states, where player 1 can ensure to win with probability 1 and
    with probability arbitrarily close to 1, respec- tively. In general the almost-sure
    and limit-sure winning strategies require both infinite-memory as well as infinite-precision
    (to describe probabilities). We study the bounded-rationality problem for qualitative
    analysis of concurrent parity games, where the strategy set for player 1 is restricted
    to bounded-resource strategies. In terms of precision, strategies can be deterministic,
    uniform, finite-precision or infinite- precision; and in terms of memory, strategies
    can be memoryless, finite-memory or infinite-memory. We present a precise and
    complete characterization of the qualitative winning sets for all combinations
    of classes of strategies. In particular, we show that uniform memoryless strategies
    are as powerful as finite-precision infinite-memory strategies, and infinite-precision
    memoryless strategies are as power- ful as infinite-precision finite-memory strategies.
    We show that the winning sets can be computed in O(n2d+3) time, where n is the
    size of the game structure and 2d is the number of priorities (or colors), and
    our algorithms are symbolic. The membership problem of whether a state belongs
    to a winning set can be decided in NP ∩ coNP. While this complexity is the same
    as for the simpler class of turn-based parity games, where in each state only
    one of the two players has a choice of moves, our algorithms, that are obtained
    by characterization of the winning sets as μ-calculus formulas, are considerably
    more involved than those for turn-based games.'
arxiv: 1
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
citation:
  ama: Chatterjee K. Bounded rationality in concurrent parity games. <i>arXiv</i>.
    2011:1-51.
  apa: Chatterjee, K. (2011). Bounded rationality in concurrent parity games. <i>arXiv</i>.
    ArXiv.
  chicago: Chatterjee, Krishnendu. “Bounded Rationality in Concurrent Parity Games.”
    <i>ArXiv</i>. ArXiv, 2011.
  ieee: K. Chatterjee, “Bounded rationality in concurrent parity games,” <i>arXiv</i>.
    ArXiv, pp. 1–51, 2011.
  ista: Chatterjee K. 2011. Bounded rationality in concurrent parity games. arXiv,
    1–51, .
  mla: Chatterjee, Krishnendu. “Bounded Rationality in Concurrent Parity Games.” <i>ArXiv</i>,
    ArXiv, 2011, pp. 1–51.
  short: K. Chatterjee, ArXiv (2011) 1–51.
date_created: 2018-12-11T12:02:45Z
date_published: 2011-07-11T00:00:00Z
date_updated: 2023-02-23T12:23:40Z
day: '11'
department:
- _id: KrCh
external_id:
  arxiv:
  - '1107.2146'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: http://arxiv.org/abs/1107.2146
month: '07'
oa: 1
oa_version: Preprint
page: 1 - 51
publication: arXiv
publication_status: published
publisher: ArXiv
publist_id: '3287'
related_material:
  record:
  - id: '5380'
    relation: earlier_version
    status: public
status: public
title: Bounded rationality in concurrent parity games
type: preprint
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2011'
...
---
_id: '3339'
abstract:
- lang: eng
  text: 'Turn-based stochastic games and its important subclass Markov decision processes
    (MDPs) provide models for systems with both probabilistic and nondeterministic
    behaviors. We consider turn-based stochastic games with two classical quantitative
    objectives: discounted-sum and long-run average objectives. The game models and
    the quantitative objectives are widely used in probabilistic verification, planning,
    optimal inventory control, network protocol and performance analysis. Games and
    MDPs that model realistic systems often have very large state spaces, and probabilistic
    abstraction techniques are necessary to handle the state-space explosion. The
    commonly used full-abstraction techniques do not yield space-savings for systems
    that have many states with similar value, but does not necessarily have similar
    transition structure. A semi-abstraction technique, namely Magnifying-lens abstractions
    (MLA), that clusters states based on value only, disregarding differences in their
    transition relation was proposed for qualitative objectives (reachability and
    safety objectives). In this paper we extend the MLA technique to solve stochastic
    games with discounted-sum and long-run average objectives. We present the MLA
    technique based abstraction-refinement algorithm for stochastic games and MDPs
    with discounted-sum objectives. For long-run average objectives, our solution
    works for all MDPs and a sub-class of stochastic games where every state has the
    same value. '
arxiv: 1
author:
- first_name: Krishnendu
  full_name: Chatterjee, Krishnendu
  id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
  last_name: Chatterjee
  orcid: 0000-0002-4561-241X
- first_name: Luca
  full_name: De Alfaro, Luca
  last_name: De Alfaro
- first_name: Roy
  full_name: Pritam, Roy
  last_name: Pritam
citation:
  ama: Chatterjee K, De Alfaro L, Pritam R. Magnifying lens abstraction for stochastic
    games with discounted and long-run average objectives. <i>arXiv</i>. 2011.
  apa: Chatterjee, K., De Alfaro, L., &#38; Pritam, R. (2011). Magnifying lens abstraction
    for stochastic games with discounted and long-run average objectives. <i>arXiv</i>.
    ArXiv.
  chicago: Chatterjee, Krishnendu, Luca De Alfaro, and Roy Pritam. “Magnifying Lens
    Abstraction for Stochastic Games with Discounted and Long-Run Average Objectives.”
    <i>ArXiv</i>. ArXiv, 2011.
  ieee: K. Chatterjee, L. De Alfaro, and R. Pritam, “Magnifying lens abstraction for
    stochastic games with discounted and long-run average objectives,” <i>arXiv</i>.
    ArXiv, 2011.
  ista: Chatterjee K, De Alfaro L, Pritam R. 2011. Magnifying lens abstraction for
    stochastic games with discounted and long-run average objectives. arXiv, .
  mla: Chatterjee, Krishnendu, et al. “Magnifying Lens Abstraction for Stochastic
    Games with Discounted and Long-Run Average Objectives.” <i>ArXiv</i>, ArXiv, 2011.
  short: K. Chatterjee, L. De Alfaro, R. Pritam, ArXiv (2011).
date_created: 2018-12-11T12:02:46Z
date_published: 2011-07-11T00:00:00Z
date_updated: 2021-01-12T07:42:46Z
day: '11'
department:
- _id: KrCh
external_id:
  arxiv:
  - '1107.2132'
language:
- iso: eng
main_file_link:
- open_access: '1'
  url: http://arxiv.org/abs/1107.2132
month: '07'
oa: 1
oa_version: Preprint
page: '17'
publication: arXiv
publication_status: published
publisher: ArXiv
publist_id: '3286'
status: public
title: Magnifying lens abstraction for stochastic games with discounted and long-run
  average objectives
type: preprint
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2011'
...
