@inproceedings{10796,
  abstract     = {We consider concurrent mean-payoff games, a very well-studied class of two-player (player 1 vs player 2) zero-sum games on finite-state graphs where every transition is assigned a reward between 0 and 1, and the payoff function is the long-run average of the rewards. The value is the maximal expected payoff that player 1 can guarantee against all strategies of player 2. We consider the computation of the set of states with value 1 under finite-memory strategies for player 1, and our main results for the problem are as follows: (1) we present a polynomial-time algorithm; (2) we show that whenever there is a finite-memory strategy, there is a stationary strategy that does not need memory at all; and (3) we present an optimal bound (which is double exponential) on the patience of stationary strategies (where patience of a distribution is the inverse of the smallest positive probability and represents a complexity measure of a stationary strategy).},
  author       = {Chatterjee, Krishnendu and Ibsen-Jensen, Rasmus},
  booktitle    = {Proceedings of the Twenty-Sixth Annual ACM-SIAM Symposium on Discrete Algorithms},
  isbn         = {978-161197374-7},
  location     = {San Diego, CA, United States},
  number       = {1},
  pages        = {1018--1029},
  publisher    = {SIAM},
  title        = {{The value 1 problem under finite-memory strategies for concurrent mean-payoff games}},
  doi          = {10.1137/1.9781611973730.69},
  volume       = {2015},
  year         = {2015},
}

